
Once upon a time there was a small country, a very, very small country.
And this very small country was ruled by a very wise king. In fact he was
the wisest King there had ever been. And he was called "King White"
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This is the beginning of a very interesting new product
by ChessBase: Fritz & Chesster. It is possibly also the most
important piece of software created by the company, for a very simple
reason.
Like none of the other products, Fritz, Junior, Shredder,
or even ChessBase itself, Fritz and Chesster is one that can recruit
new players to the game.
We predict that tens of thousands of children will take
up chess because they had access to this program.
Fritz & Chesster is published by the Terzio
Verlag in Munich in collaboration with ChessBase.
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Fritz and Chesster does not teach chess in the usual way. It does not
set up a board and explain how each of the pieces move. Instead it targets children
who have never played chess before in their lives and teaches them the basic
rules in a Sesame Street like environment. There are cartoons and stories for
the children to follow, and then there are tasks for them to solve interactively.
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Oh ye, Oh ye, Oh ye!
Listen all young heroes well
Whom the chess game doth compel:
Aspiring masters of the game
Come and enter here your name
Then I beg click on the seal
The world of chess awaits your zeal.
Click on the picture
to hear an MP3 version of
the herald's announcement.
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Each piece and each rule is explained in a subgame, which you can play against
the computer. Many of them are far away from the actual game of chess, but at
the same time they give the children full insight into the sometimes daunting
rules of the game.
Take for instance the first sequence. Young Prince Fritz has to stand in for
a while for his father, King White. Together with his cousin Bianca Fritz embarks
on a journey through their kingdom.

On their journey they are joined by Kalaidoscope, a jolly instructor, who tells
them all about the kingdom. In each scene the children can click different elements,
like the mouse traps in the above picture, funny things happen. It encourages
the young users to explore the scenery.

On their trip around the kingdom the three encounter the daunting King Black,
who challenges them to a game of chess. But Fritz doesn't know how to play.
Thankfully he is able to learn the game on the rest of his trip.

The first lesson comes when they see two sumo wrestlers fighting in a ring.
The wrestlers are too fat to approach each other directly, so they always stay
at least one square apart. They move around the board blocking each other off.

If they do it properly Fritz and Bianca can push their opponent off the board.
After that they try to occupy chairs before their opponent, and while trying
to do so the program explains how they can use "opposition" to outwit
the opponent. At the end of this lesson the children have learnt everything
they need to know about the king move, including the concept of opposition.

Learning the rook moves is equally entertaining. In a pacman-like game the children
learn to move the rook and avoid capture by the enemy spiders. There are sound
effects and high-score lists to keep their attention.

The bishop move is learnt by bouncing a ball off a rectangular paddle to destroy
toilet bowls (the kind of thing young children find hilarious). Since the ball
moves diagonally they are learning to operate the bishop. Mind you, these games
might also create some problems. Very often the parents start to play them and
compete against their offspring. There can be ugly scenes when it turns out,
as it usually does, that the children are better.
The stand-alone chess teacher
The principle of Fritz & Chesster is that you can insert the CD
into a computer drive, fire up the program and then leave a child alone with
it if necessary. After a few weeks the child will come to you and say: "Can
we play a game of chess?" It will have learnt all the rule – we are
talking pawn moves, castling rules, promotion, mate, stalemate, everything –
and even understand a bit about strategy and tactics.
Naturally you do not need to or indeed should leave your child alone with the
program. In fact we have discovered that it is often usually children and
their mothers who pick up the game. The fathers usually get hooked on the
subgames, battling to keep ahead of the kids.
Systems requirements: Pentium II 233 processor, 32 MB RAM (16 MB free
memory)
16-bit soundblaster compatible sound card, 16 speed CD-ROM drive
Graphics card: resolution 800x600 pixels (16-bit colour), WIN 95/WIN 98/ME/XP/Vista
Not running on Japanese, Korean and Chinese Windows Systems.