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My favourite studies 1
December 26, 2002
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Solutions
M. Klyatskin,
Schachmat, 1924

White to play and win
Solution: 1.c7 Kxc7 2.axb6+ (sacrificing
the rook!) Kxb8 3.b7
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Black is in deadly zugzwang. He has
to move his king away and allow the sole white pawn
to capture the rook, promote to a queen and win the
game. |
Leonid Kubbel,
Shakhmatny Listok, 16.9.1922

White to play and win
Solution: 1.Nc6!! Kxc6 2.Bf6 Kd5. Now we
have the same position as in the diagram above, except that
the knight is gone (and the bishop is on f6). That is progress??
3.d3! a2 (the queening of the a-pawn still cannot
be prevented) 4.c4+! Kc5. Taking the pawn en passant
allows White to recapture with the bishop and stop the pawn:
4...dxc3 5.Bxc3, and, as Fritz would say, it is mate in
21 to follow. 5.Kb7 a1Q 6.Be7#!
In 1983 I wrote: "We do not know if your chess computer
will find the solution. At least two sets need less than
ten minutes (!) to see the knight sacrifice. We do not know
exactly how they can do so and urge you to experiment with
the position to find an explanation." Today Fritz 8
does not waste a blink on any other move. It finds the key
in 0:00 seconds and stays with it for as long as you let
it compute.
You can
replay and download the studies here.
Note that you can click on the notation to follow
the moves.
If you have disabled Java you can also simply retrieve the
PGN file.
Frederic Friedel
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