ChessBase Puzzles











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(1) Grier,M - [+0000.21g1f7]
The American Chess World, 1901

1.Kf1 Ke7 2.Kg2 [ 2.Ke1? Ke8! ]

2...Kf6 3.Kf2 Ke7 4.Kg3 Kf7 5.Kf3 Ke7 6.Kg4 Kf6 7.Kf4 Kg6 8.Ke4
[ or 8.Ke3 ]

8...Kf6 9.Kd4
[ or 9.Kd3 ]

9...Ke7 10.Kc3 Kd7 11.Kb4 Kc7 12.Ka5 Kb7 13.Kb5 Kc7 14.Ka6 Kc8 15.Kb6 Kd8 16.Kc6 Ke7 17.Kc7 Kf6 18.Kxd6 1-0











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(2) Bán,J - [+]
1p Tipográfia Tournament, 1961

1.d6 The basic problem is that the black knight must be dislodged from g8. [ If the white king approaches, Black immediately picks off the d-pawn: 1.Kh4 Ne7 2.d6 Nf5+ ; or: 1.Kg4 Nf6+ ; If the white king retreats with 1.Kh2 then the black king can simply move over to the d-pawn, while the black knight can defend against the two white pawns: 1...Kg7 2.Kg1 ( 2.Kg3 Ne7 3.Kh4 ( 3.d6 Nf5+ ) 3...Nxd5 ( or even 3...Nxg6+ 4.hxg6 Kxg6= ) 4.Kg5 Ne7 5.h6+ Kg8 6.g7 Nd5 ) 2...Kf8 3.d6 Ke8 4.g7 Kd7 5.Kh1 Kxd6 ]

1...Nf6 2.Kh2!
absolutely nothing else works: [ 2.Kh4? Kg7! 3.Kg5 ( 3.Kh3 Nxh5 4.d7 Nf4+= ) 3...Ne4+= ; or 2.Kg2 Nxh5 3.d7 Nf4+ 4.Kf3 Ne6= ]

2...Kg7 3.Kg1 Kh6 4.Kf1!
[ White must tread cautiously. For instance 4.Kf2? Ne4+ ]

4...Kg7 5.Ke1!
[ Again 5.Ke2? would be a big mistake: 5...Nxh5 6.d7 Nf4+ 7.Ke3 Ne6= ]

5...Kh6 6.Kd1 Kg7 7.Kc2 Kh6 8.Kb2!
The king still cannot approach: [ 8.Kd3 Nxh5 9.d7 Nf4+ 10.Ke4 Ne6= ; 8.Kc3 Ne4+= ; 8.Kb3 Ne4! 9.d7 Nc5+= ]

8...Kg7 9.Ka3 Kh6 10.Kb4
[ 10.Ka4 Ne4 11.d7 Nc5+= ]

10...Kg7 11.Kc5 Kf8 12.h6 1-0



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