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Help mate with the knight
December 26, 2008 |
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For the second puzzle we have a helpmate
in five
In a helpmate
in five, Black moves first and both sides cooperate to help
White mate Black on his fifth move (hence both sides play
five moves in the solution).
To solve a helpmate, the best idea is to try and guess
the mating position and then work out how to arrive there
in the time allowed. Here White has just one piece apart
from his king, so there aren’t many possibilities.
Problems selected and annotated by John
Nunn.
The solutions to all puzzles will be published at the end
of the series (after January 1st).
Please do not send in solutions after each problem is published.
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