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How to lose a move
December 30, 2005 |
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Selfmates and rook promotions
We need to come back to the subject of selfmates once more.
Dr John Nunn, our resident problem expert and general spoilsport
in these matters, drew attention to the fact that the intended
solution to my beloved Hasselkus problem which I presented
yesterday is unfortunately flawed.
E. Hasselkus, Schach-Express 1948
Selfmate in seven moves
The author gave 1.g8R+ Kf6 2.f8R+ Ke6 3.e8R+ Kd6
4.d8R+ Kc6 5.c8R+ Kb6 6.b8R+ Ka6 7.Ra7+ Qxa7# –
with six underpromotions to rooks. However on move four
there is an alternative: 4.d8Q+ Kc6 5.Qd7+ Kb6 6.b8Q+ Ka6
7.Qa7+ Qxa7#. That in itself spoils the problem. But there
is a more serious fault: a completely different solution
was found, with two queen and two rook promotions: 1.g8Q+
Kf6 2.Qg7+ Ke6 3.e8Q+ Kd6 4.d8R+ Kxc7 5.Qd7+ Kb6 6.b8R+
Ka6 7.Qa7+ Qxa7#. Oops.
But there is also positive news from the Doctor. In 1966
the Swedish composer Bo Lindgren presented an eightfold
rook underpromotion in a selfmate.
Bo Lindgren, Feenschach 1966
Selfmate in ten moves
The problem won a second prize for the following amazing
solution: 1.a8R+ Na7 2.Rxa7+ Kb5 3.b8R+ Kc6 4.c8R+
Kd6 5.d8R+ Kxe6 6.Rc6+ Rxc6 7.e8R+ Kxf6 8.f8R+ Kg6 9.g8R+
Kxh6 10.h8R+ Bh7#. "I believe this setting
is sound," writes John.
Click
here to replay both problems in JavaScript
[You can click on the moves to follow the notation]
How to lose a move
We return to our subject of Very Long Problems and the
amazing convolutions one has to go through just in order
to lose a single move. The great master of the art was Karl
Fabel, and here is another gem from his problem factory.
Karl Fabel, Die Welt 1947
How many moves to mate?
wKc1,Nb4,d1,Pb2,c3,c5,e3,f2/bKa1,Bd5,Pb3,c4,c6,e4,e5,e6,f3,g4
Once again we are going to give you a lot of help with
this problem. For that reason we do not specify the number
of moves required to mate, but ask you to work out this
number, using the pointers we give you.
Looking at the above position we note that if it were Black
to move then we would have a forced mate: 1...g3 (the only
legal move Black has) 2.fxg3 f2 3.Nc2+ bxc2 4.Nxf2 Ka2 5.Kxc2
Ka1 6.g4 Ka2 7.g5 Ka1 8.g6 Ka2 9.g7 Ka1 10.g8Q Ka2 11.Qa8
mate.
So all White has to do is to lose a move. White would like
to move his king out to g1 and triangulate there (Kg1-h1-h2-g1)
and return to c1. Black would be in zugzwang and would have
to play the fatal ...g3. But the plan does not work so easily.
As soon as White moves his king away Black follows with
his king, moving to b1, c1 and even capturing the immobilised
knight on d1.
So White has to first prevent the black king from moving
to b1 while his own king triangulates. This can be achieved
with the help of the other knight, the one that is now on
b4. Here we somewhat abruptly end the generous assistance
we have been offering. You are on your own now. Try to find
a sequence of moves to force mate, and count the number
of moves required to do so.
Frederic Friedel
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