Puzzle Index

ChessBase Puzzle
Feedback
Mail us your opinion

 

 

Search
 

The Repton Challenge

January 18th, 2004

On our December 25 column we told you the story of an early computer game, one that confronted chess players like Garry Kasparov, Nigel Short and John Nunn eighteen years ago. A toddler who had played it at the time is now 21. Thomas Friedel recreated "Repton" and provided a download for our readers.

The reaction of chess enthusiasts was gigantic. Hundreds of letters poured in while we were publishing a new level to solve each day of our Christmas Puzzle week. At the end we promised to stage a Repton Challenge, supported by the company that markets the game, Superior Interactive. But before we get to the competition here are a few more letters we received during and immediately after the puzzle week.

David Zammit, Australia
Hi guys, love your website. I must say I was one of the perhaps 99% of readers to get stuck on level 7 with the 3 diamonds and the rock. The solution came to me, but I must say it involved a manouver which I was unaware of, and perhaps many of your readers that are stuck there aren't. Without giving too much away, perhaps that may help your readers, as well as looking at the right side of the same puzzle where there is a boulder perched ready to fall which needs to be resolved in a similar manner. I have now finished the entire game, along with all the extra levels. I loved the extra levels. The small box was ingeneous with the big box also being quite clever. Chris & Michael's levels were equally entertaining. I'm working on a level but in the mean time, please post some more, especially some obscenely difficult but resolvable levels!

Yes, yes, David, you get your obscenely difficult level below.

Dylan, CO, USA
In level 7 of Repton I am stuck not only on the part with the three diamonds, but am also stuck on the bottom right where a boulder is and there is one square of earth under it. After you go under it, it falls and traps you out, leaving no possible solution. Maybe I have done something in the editor accidentally, but there is no way around it.

Martin Leung, Irvine, CA
Thanks ChessBase for introducing this game to me and all the readers. I started to play it because Mr. Kasparov played it before! He is my idol. Now I am addicted. I usually play other games like Starcraft or Warcraft III but now I'm spending more time playing Repton. Its a simple and fun game. In fact, it's one of the simplest games I have ever played, but it takes a lot of calculation to solve it. It's quite a shock when you're moving fast and you don't notice a rock, and suddenly the falling rock sound plays, and a split second later you're "dead". Sometimes my hands sweat when I'm in difficult spots. And whoever came up with that guy Repton with a green face, must be really creative. Thanks a lot for sharing this game with chess fans! I have passed it on to my friends, and they like it as well.

Duncan Vella, Malta
This repton mania is no good. I'm no longer playing chess now. Regarding level 7 with those 3 diamonds: I still cannot get it. I tried piling as many boulders on the diamond as possible, so that maybe the weight would squash it, but nothing happened. Do you have to lose a life in the process? Send us some hints!

Christopher Hume, Oakland, California
I would think team sports would of more interest (though not by much) to your audience of Chess players than this interminable discussion of Repton. It seems like filler that dilutes the focus of your otherwise fine E-magazine on Chess. Chess variants or similar two-player strategy games such as Checkers or Go may be closely related enough to be of general interest to your Chess playing audience; but I am really not interested in reading about a video game. Thanks, for the great quality and enthusiasm of your chess coverage; but can we please wrap up the coverage on Repton and get back to Chess?

Srinath, Pune, India
The infamous three diamonds problem in the 2nd last level which was discussed in the article on 1st Jan troubled me a lot too. But my case was a lot different. I'd read Sherlock Holmes a couple of days ago, and I recollected his saying, "When all impossibilities have been eliminated, whatever remains, however improbable, must be the truth." or something to that effect. So, I began systematically. Explored all possibilities in my mind, or tried them out. The first time I found the right strategy I was shocked.

Thanks a lot to Tommy. I like your version very much, especially the "zoom" feature. But I'm much more grateful for the two screens you made for "purists". I still have no idea on how to go about "small". I've almost completed "Big", only top right section is remaining. I admire both screens a lot. Mind-boggling complexity within mind-boggling simplicity. I'm not sure yet, but it seems that the solution to both your screens may be unique... if they are, Hats off to you. Great! By the way, do you think a program for solving a screen (general, given a screen as input, as a matrix, say) of Repton would be easier to write than one for playing chess? I would greatly appreciate it if you could throw some light in this area.

In general I would like to conclude that although repton is nothing compared to the game of chess, I feel it slightly resembles a chess study. Each screen has a solution, and multiple solutions spoil the beauty. A screen can be composed. There may be beautiful moves as a key. Unwanted elements (pieces in chess; monsters, transporters in repton) cause disappointment.

Conan, LaPointe, Lorne, Canada
Level 7 was fun it didn't take me long to realise that I needed to push the rock out of the way as it was falling. I couldn't tumble the rock out of the way any other way, so the idea didn't take too long to come into my head. But it was an interesting twist to the levels which probably had many of us pondering for a long time. Thank you for the interesting game.

John Vasileff, Atlanta, Georgia, USA
Thanks for introducing me to Repton - its been a lot of fun. Regarding some of your readers having trouble solving level 7, I had a hard time finishing the level AFTER discovering the correct method on my 1GHz laptop. I then tried on my 2.x GHz desktop and did it with ease. It seems that the game can get bogged down when the window is maximized on slower hardware (restoring the window to default size helped.)

Allan Johnson, West Jordan, UT 84088
Level 7 is pretty tricky, adding a new skill to the mix: the quick arrow push technique.

Note: It is true that the push manoeuvre in Level 7 requires that your graphics card is fast enough. If you have an old card without a hardware accellerator you should make the Repton window as small as possible to execute the push, which incidentally is known as an "octapus", after the password in the original screen where it was first introduced.

Jon Haughton, Darien, IL, USA
I got addicted to repton just the other day and i have solved the first 7 levels with relative ease! There are some tough parts though, especially in level 7 near the bottom with 3 diamonds and a boulder about to fall on one. Dang you need fast fingers (thank god for online lightning chess!). Thanks for the challenge, I was up during the early hours of January 1 playing this, so be sure to warn us again about how not to get addicted to it! Repton rules!

Kerem Yunus Camsari, 18, Ankara, Turkey
This is just incredible! We were playing this kind of games when I was a kid! It's like "sokoban" and some other superb PC games which are so full of joy and mystery! I am curious too, about the fact that the time I spent for each level was gradually getting smaller and smaller! Maybe I was getting better! And about the complaint of "manipulation skills" that is right in a way. However, a little action makes the game adorable and forces the player to make some mistakes like enclosing some places and etc... And I don't think the Repton game should be of pure logic and mathematical sense, It's fun to see a monster, chasing you making funny movements, and it's even more fun to gobble down a huge boulder onto it. I am happy with the game's action and puzzle balance. And please give us more puzzles and levels!


The Repton Challenge

For our Repton competition Superior Interactive had donated three dual prizes, each consisting of their programs Galaforce Worlds and Ravenskull. To this we add a special chess prize, which is a copy of Fritz signed by the 2004 Wijk aan Zee winner.

This is how the competition works: two copies of the Superior programs go to readers who have sent us the password of the final (eighth) level of our Christmast Repton 1, and/or have written nice letters to us. All messages we received since December 25 will be included in the selection, but so will all we receive from now until the end of the competition.

One copy of the Superior games, together with the autographed Fritz program goes to the first person who sends in the solution to Tommy's Very Hard Level. Here time is critical. This level will be publised on this page on Wednesday, January 21 at 17:00h GMT, which in winter is the same as London time. It translates to 18:00h Paris/Berlin, 12:00 noon New York, 22:30 Delhi, 02:00h Tokyo, 04:00h Sydney. You can find the time at your location here. At the time the final link in the list below will become active.

The winner of the Repton Challenge is the first to send in the password that appears, together with a congratulation message, when you have solved all parts of the Very Hard level (finallev.rep). Make a screen shot of the solved level and save it in GIF. We will ask the winner to send in this picture to prove that he or she have actually solved the level – and not simply hack the file.

For those of you who want to practise for the ultimate Repton 1 challenge we are providing you with three new levels designed by Michael Nunn. They contain features that are to be found in Repton 2 and 3 – skulls, bees or spirits, cages, fungus, time capsules, etc. You have to figure out what each element does all by yourself. Tommy's Very Hard Level contains none of these – just the elements you knew from Repton 1.

Frederic Friedel

Results of the Repton Challenge competition

Links


Garry Kasparov enjoying Repton on Christmas Eve 1985


The latest Repton game is available from the Superior Interactive site. Click on the logo on the right to download a trial version. For $19.95 you can get a key that upgrades it to the full version. You may also want to try the PDA and cell-phone versions of Repton from Masabi. The Superior site also has the games Galaforce and Ravenskull.

 

Frederic Friedel