Opening training
Fritz 11 has special training functions for openings
and endgames. In both you keep playing a position against the
computer until you learn how to handle it. Simply click Tools
Training Opening training.

In the list of openings that appears you can choose
one you want to learn (the position that defines the opening
appears on the board to the right). The position is transferred
to the main board and you can start playing against the computer.
Every time you press Ctrl-N (for "New game") the same
position appears on the board until you switch off the
opening training mode.
You can choose between a simple and detailled
list, and start each game from the initial postion to learn
all the moves of the opening. And you can instruct the program
to change sides after every move.
When you practice an opening against the computer, if you enter
a move that is not part of current theory the coach will appear
and warn you. It will offer you the following alternatives:
Extending the opening training database
The opening that come with the program can be extended or replaced
by training files you create yourself. Simply enter the moves
of the main line of each opening and save the game. Give it
a name to describe the opening (e.g. Benoni Defence Classical
Variation".
You can enter variations, which the program will choose at
random on its side of the opening. You can influence the choice
by giving commentary symbols. A "!" will double the
number of times the move is played, a "!!" will triple
it. Moves marked "?", "??" and "?!"
will never be played by the computer.
See also: Endgame training and Theme blitz.
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